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Senior Cloth Artist

München
Full-time
Permanent employee

Why us?

welevel is an innovative game studio based in Munich, backed by top-tier investors. We are developing Solid River, the first AAA survival game with deep city-building mechanics in the late game, set in a medieval, procedurally generated world with AI-driven NPCs.

Here’s what makes us stand out:
  • Inspiring Work Environment: A central Munich location with a diverse, motivated, and international team that fosters creativity and collaboration.
  • Competitive Compensation: We believe in rewarding talent with attractive and fair packages.
  • Innovative Technology: Work with the latest tools and technologies to push boundaries and make the impossible possible.

Your Role

As a Senior Cloth Artist, you will be responsible for creating high-quality cloth simulations, garments, and materials for characters, NPCs, and environmental assets. You will work closely with character artists, animators, and technical teams to ensure that cloth assets look and behave realistically within our game world.

Responsibilities

  • Design and create realistic cloth assets for characters, NPCs, and environments.
  • Develop cloth simulations that react dynamically to in-game physics.
  • Work with the character and animation teams to ensure proper cloth rigging and deformation.
  • Optimize cloth assets for real-time performance without sacrificing quality.
  • Collaborate with tech artists and programmers to improve in-game cloth behavior and performance.
  • Ensure assets align with artistic direction, game design, and technical constraints.
  • Research and implement new tools and workflows to enhance cloth creation efficiency.

Requirements

  • 3+ years of experience as a Cloth Artist, Technical Artist, or Character Artist with a focus on clothing.
  • Proficiency in Marvelous Designer, ZBrush, and Substance Painter.
  • Strong understanding of cloth physics, simulation techniques, and real-time performance optimization.
  • Experience working with game engines like Unreal Engine (preferably UE5) for cloth simulation and implementation.
  • Ability to work closely with animation and technical teams to ensure cloth behaves naturally in motion.
  • A keen eye for detail and strong artistic sensibility in fabric and material creation.
  • Knowledge of shader development for realistic cloth rendering is a plus.
  • Passion for gaming and an understanding of survival, RPG, or city-building genres.
  • Fluent in English; German is a plus
  • Onsite position (EU work authorization required).

What we offer

  • Work on a groundbreaking AAA survival city-building game.
  • Be part of a passionate and highly experienced team.
  • Competitive salary and benefits package.
  • Opportunity to innovate in AI-driven game development.
  • A chance to grow with a rapidly expanding game studio backed by top industry veterans.

Are you ready to embark on an epic journey with welevel and make SolidRiver an unforgettable gaming experience? Don't hesitate!

Apply now and let your creativity flow like a mighty river!


Über uns

Wir entwickeln AAA-Spiele der nächsten Generation wie SolidRiver als Teil unseres Metaverse. Spieler und Ersteller von Assets sind herzlich eingeladen, mit unserem modularen Marktplatz ganz einfach neue Inhalte einzubringen und zu handeln. Wir schaffen damit eine offene Umgebung, auf der jeder aufbauen kann. Unser Büro befindet sich in München und wir arbeiten mit Entwicklern aus der ganzen Welt in verschiedenen Zeitzonen zusammen. Wir möchten bereits während des Studiums mit unseren zukünftigen Mitarbeitern in Kontakt treten und an ihrer persönlichen und beruflichen Entwicklung teilhaben. Es ist uns wichtig, dass unser Team intrinsisch motiviert und leidenschaftlich ist und es liebt, die täglichen Herausforderungen zu meistern, die mit der Entwicklung eines Next-Gen-Spiels verbunden sind.